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Drums in the Deep
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Devlog
V1.01 (PC Edition) aka uploaded a boosted blud gain version and removed some mobile only items
November 19, 2021
by
DefaultHeathen
As the title suggests, I added a not-so-direct port of the game I uploaded to google play that can handle a lot more "action"...
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'Drums in the Deep' Released! v1 Ready to play!
October 24, 2021
by
DefaultHeathen
*insert tale of the year long work of this and that* Now the game is in it's final pre-production stage and is just needing a tiny bit more of work. It's in a state that I feel comfortable to release...
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v91, the step before Publishing!!!
July 18, 2021
by
DefaultHeathen
Finally! And now running smoothly in the html format (waiting for someone to steal that juicy hunter code ngl) After deciding to use this game as the template to be my first mobile game, in April '21,...
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V84. android edition
July 10, 2021
by
DefaultHeathen
#mobile, #dope, #ass, #fuck, #game, #horror
yo it's on the phone now! This has the updated Store menu AND a lot of overhauled work around the game...
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"Drums in the Deep V.83!!"
December 30, 2020
by
DefaultHeathen
#Update, #Limited Content
MAJOR UPDATE!!!! No longer some janky web game, Drums in the Deep now has staple features along with working ai! No more boring ass same song, same map; I've added two new songs along accompanying two...
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"Drums in the Deep"
September 12, 2020
by
DefaultHeathen
#First post, #might be last tho
Inspired by The Terminator police station scene, made as an exercise to learn: simple pathfinding, lighting, movement and direction, "hunting" behavior, map creation, ambient deployment, Planned fea...
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